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Replacing Landry'S Quill Iwht a Dagger

" I'm sure I could decipher that in a few hours' time. Don't NEED my hands free, merely... I think better when not tied to a mail service. I know, I'1000 weird that style.

Lantry is i of the companions. He is an older admirer with the quills, ink vials, and parchment scrolls 1 finds on the Sages of the School of Ink and Quill. Ink smudges cover his cheeks, temples, and ears. His clothes announced charred, and between the rips of the fabric you spot burn scars forth his artillery.

Contents

  • 1 Background
    • 1.ane Vellum Citadel
    • 1.ii A Sage's life
  • two Interactions
    • 2.1 Recruitment
    • 2.2 Quests
    • 2.iii Combat role
    • two.4 Other interactions
    • 2.5 Location or event-specific
  • 3 Reputation
  • 4 Inventory
  • 5 Related achievements
  • 6 References

Background [ ]

Lantry is a Sage of the School of Ink and Quill. He's a man of letters and numbers, a student of magic and nature, and an archivist obsessed with the accurate accounting of of import people and events. His school is famous throughout the Tiers for amassing knowledge from all throughout the known world, but the Sages are even more famous for rarely sharing this treasure trove of learning with outsiders, despite their claims of preserving noesis for the betterment of mankind. The Sages revel in knowing a fiddling bit virtually everything, and Lantry is no exception – in his long years he's learned the Sage'due south traditional Preservation magic, every bit well as the arts of Healing and Concealment – styles of magic long ago pilfered from other Schools and Guilds that the Sages at present boast as their own. As a student of history, Lantry has a certain adoration for Kyros. No 1 has the power to define the unfolding march of events quite like the Overlord – nobody in recorded history even comes close. [ane]

Vellum Citadel [ ]

When asked about his life'south story, Lantry will explain that he was born in Sunder in 347 TR, correct afterwards information technology declared independence from the Realm of Stalwart. His parents were harbor hands - mother never returned from a voyage and father lost his manus to infection and decided to sell Lantry to the School of Ink and Quill for three bronze rings. Different other Sages, Lantry never picked a fancy proper noun for himself and stuck to his commoner proper name.[2]

As a novice, Lantry was assigned to the dovecotes, where he learned how to raise and groom birds to deport missives - and most of his early tomes are on that subject. It turned out that he's a specially proficient bird breeder. Though he worked on a broad array of subjects, including magic, birds, language, and geometry, his existent dearest came to him after ten years at the Citadel: He was selected for training in sigils and magic, making it possible for him to work in the field. Always since he learned sigils around the turn of the century, Lantry used his cabalistic preparation to witness history where it happens, as it happens – for him, magic is a tool to gain access to the battlefields, backroom dealings, and subconscious ceremonies that most have to read about after the fact. For Lantry and other Sages driven on this pursuit oftentimes seem to live very long lives – a fact nearly Sages will laugh away every bit the byproduct of loving your work, but is in truth the mystic side effect of decades of use and do of Preservation magic. Writing downwardly these events and contributing to the Chronicle, the running archive-of-all-things built over the ages through the long piece of work of hundreds of Sages, has been his life'due south piece of work ever since. He's responsible for bounden five tomes altogether.[three]

If pressed, Lantry volition explain that the truth is more complicated. He was really on the accept from the Voices of Nerat, sent to the School of Ink and Quill thirty years back, before the invasion of the Tiers entered planning stages. He caught Nerat's centre when he swindled i of its loyal agents. Captured and brought before the creature, Lantry was tortured by making him stand for viii days straight. When he finally broke, Nerat dispatched him to the School alongside 1 other amanuensis, whose sole purpose was helping Lantry integrate and human activity as a patsy should Lantry be in danger of being discovered. Lantry's mission was to deed equally a mole, and then inverse to engineering a situation where the Vellum Citadel would flip to Kyros without a drop of blood. He failed in his task, as militant and defiant minds of the Tiersmen under Provost Sage Chiasmus prevailed. The Sages fortified their library stronghold of the Vellum Citadel in defiance of the Overlord. Lantry escaped the Citadel before the Edict was proclaimed (merely not before he set all his all-time birds to flight earlier the Edict, Tern of Phrase, Constant Caw, and the rest - and hopes to first a new dovecote when things tranquility down), narrowly avoiding a expiry in a lava-soaked ruin.[one] [iv]

A Sage's life [ ]

After the Edict'due south proclamation, Lantry fled the Contested Lands towards Vendrien's Well. He was convinced that the annunciation of surrender made by Noon'due south forces was sincere. Unfortunately, the insurgency erupted only equally he was crossing the mountains, arriving in the Valley on Seventh of "Sparring" (likely Healer's Day, second of Tempering). The Vendrien Guard apprehended him and a group of other Sages every bit they moved through the Valley and pressed them into service. The other Sages happily supported the oathbreakers, while Lantry reluctantly accepted his role every bit a hired quill (he considers defiance to be a tedious suicide). He was essential to the insurgent operations: They had several noble-born in their ranks, and they were literate - problem is, they've come from noble houses scattered across the Realms, each with their own private script. The Sages are familiar enough with all the regional scripts to translate and coordinate. Of course, Lantry didn't resign himself to a beggarly challenge like that. The one-time citadel that served equally the heart of the insurgency was a crumbling affair and it seemed a offense not to put his Preservation magics to work on preserving the structure.[five]

As a event of his qualifications, he knows quite a fleck near the inner workings of the insurgency, including the fact that they take no existent organization. The suicidal stand against Kyros is an attempt to inspire the Tiers to ascent up against the overlord. He also knows that the key driving forcefulness are captains who never turned themselves in afterwards Apex's surrender, who instead bid their time hiding supplies and recruiting supporters across the valley. He wound up in Chorus custody when the patrol that escorted him to his usual messaging spot was jumped by a Chorus force. He tried to flee, but a immature recruit tackled him. Imbibing several of his inks to knock himself out, Lantry has been lashed to the post at the Scarlet Chorus army camp always since, about enjoying the experience thanks to the overdose of inks.[six]

That's the situation the Fatebinder finds him him - and sure enough, Lantry seizes the opportunity to liberate himself from hell when he realizes that he can interpret the encrypted message intercepted with Variah Kel's... Aid. If liberated, he will aid the Fatebinder by chronicling their affairs and gathering lore. To this finish, he learned to make his ain inks to never run of writing material, and practices centering opinion and cartoon whenever possible to sketch what he sees with e'er increasing levels of accuracy.[7]

Interactions [ ]

Recruitment [ ]

  • Lantry is found at the Crimson Chorus army camp, tied to a post and tortured. He is a hired quill that served the Vendrien Guard rebels as a contractor. Now that his contract expired, he's available to hire - provided someone tin cut him downwards. See Taking the Outer Valley for more details.
    • It'due south possible to avert having to do the trial by combat, by using Lore 32 to bespeak out that yous can have him on every bit your vassal and then Athletics 32 to convince Fifth Middle that you are in the right.
    • Notably, if you don't fight for him equally Champion or order him cut down, he will be taken to the Voices of Nerat.

Quests [ ]

  • The Statuary Thief and Antiquity Hunter: With Loyalty one, Lantry will offer his services to secure the torchkey from Flatfoot Ferris, by drugging him (manifestly, simply shaking Lantry's hand gets people loftier).
  • Truth and Reconciliation, Annal Sects: These are Lantry'due south special personal quests available in Acts two and three respectively.

Gainsay role [ ]

Come across Lantry talents for a complete breakdown of Lantry'south talents.

Lantry is built as an efficient back up character and a jack-of-all-trades. Equally both a veteran Sage and learned traveller, he has not ii, but three talent trees allowing in-depth customization. He's primarily a ranged fighter, favoring a set of custom iron throwing knives, etched like writing quills. He'south designed to exist able to fill up almost whatever spot in the support and ranged gainsay structure with each of his trees. Preservation focuses on supporting allies, buffs, healing, and reviving them, Sage at using spells and abilities to debuff and cripple enemies, while the Quill tree turns him into a lethal marksman.

In practice, since Lantry can achieve the highest Lore scores in the entire game (even beyond the Fatebinder), he'due south nearly well suited to the office of a mage. Focus on harm-dealing spells and utilise spell creation to equip him with the best possible spells and yous'll start noticing increasing returns once you get over the initial hump. As a mage, Lantry is extremely versatile, whereas ranged attacks tend to boil down to Quillfire - and even then, its long cooldown makes it a one trick pony at best, even with all the elemental bonuses practical.

Other interactions [ ]

  • Lantry is a scribe and so he will chronicle all of your efforts and accomplishments. In exercise, this volition mean that he will interject regularly making notes and remarking on events that unfold. He is, in a way, an elderly Arcade Gannon with less sarcasm and more pragmatism. He tin offer enough of groundwork information on diverse aspects of the world.
  • With Subterfuge 51, yous can examine Lantry's backstory closely and larn that he was, in fact, an agent of Kyros sent by Voices of Nerat to infiltrate the Vellum Citadel thirty years before the present 24-hour interval. The goal? Slowly win the Sages over, and so that they surrender without bloodshed.
  • Equally a scribe, he'south constantly recording everything that happens around him, including your exploits, reminders, everything. When out of parchment, he scribbles on himself. Notably, he makes his own inks which have additional, uh, medicinal properties. Cerulean, for case, acts as a stimulant (upwardly to the point of insomnia), while red ink is a hallucinogen. Lantry will even share his drugs inks with you, if you ask politely (and reached loyalty level three). These inks pass through the pare and into your bloodstream.
    • Scarlet ink gives the sensation of cherry and alcohol, before creating a quiet and warm gustation in your thumb: The wind blows bluish, beyond your body as your skin tingles with triangular, pointed sensation. Lantry chuckles, the hearty guffaw sounding green, leathery, and mildewy to yours ears. Your fingers crawling with a salty, rusty flavors - tasting at the air, feeling similar ten tongues. Cupping your hand to your brow, your fingers are deafened past the smell of your voice, tiresome through the muscles of your mitt, deep into the bone.
    • Cerulean ink is bluish, glutinous, and leaves a chalky gustation. It gives y'all a alluvion of thoughts, including seditious ones:
      • "Did yous know that, legally speaking, my give-and-take is the aforementioned as Tunon's word unless the Archon contradicts my give-and-take as a Fatebinder? Rhogalus says the legal term for that is Proxy Decisis. Calio says the legal term is 'fuck you, I'm the law.'"
      • "What is Kyros' trouble? Can't get off your damn throne and actually visit your subjects? How practice we know Kyros isn't already expressionless? Or information technology'southward like a championship that gets handed off to female parent-to-son. I spend three years slogging through the Tiers for this ass and you know what - I don't REALLY know if Kyros exists!"
      • "Similar a double-edged sword?! Why is that used as a simile for something that can hurt you when yous use information technology? Y'all don't actually striking your enemy, so yourself, then hit your enemy, then yourself... unless you're an idiot. Sure hope that saying doesn't catch on for the ages."
    • Sepia ink is total of the sour gustation of improperly cleaned squid. Information technology is relaxing. Enlightening. Allows you to calmly drool on the floor.

Location or event-specific [ ]

  • Once you claim Rising Hall and your showtime Spire, he volition limited surprise and elation at being so shut to the events of the world - a change from his usual duty of merely observing history. He will also mention dates when other Edicts were cleaved. He will as well annotate on any subsequent activations.
  • When you travel to Oasis and ask him about the area'south history, he'll ask you lot to comment on governing the place if you chose Lethian'due south Crossing equally your posting in the second year of the Conquest.
  • After dismantling two of three edicts, Lantry will interview yous regarding what transpired, your feelings on the affair and your mental state - for posterity, of course.
  • Afterward completing Deed Ii and proclaiming the Edict, Lantry will mention that all of his writings on you lot are suddenly worth ten times more and... Elaborate on how they're going to make him popular with the ladies. He volition also antipodal on the nature of the Overlord, history of Edicts, and the potential for... Solving you and the problem you pose.

Reputation [ ]

Favor
  • Appreciates concern, respect, and intelligence. Information technology's easy to proceeds the kickoff level of reputation with him just by showing business for his health and genuine interest in him during your first meeting at the Camp.
  • Conquest:
    • Warn the Sages before you proclaimed the Edict of Fire (major).
  • Quests:
    • Cease the Edict of Stone.
  • Interactions
    • Ask Lantry about his health after liberating him at the camp (average).
    • Discuss mathematics with him in dialogue (talk almost him, then ensure you have Lore 43 to listen to his lecture, major)
Fear
  • Appalled past rude, blustering ways.
    • This includes enervating an oath of fealty from him (average).
  • Quests
    • Tell him you only saved him to decode the missive.
    • Attack Tarkis Arri under the flag of truce when she asks you to meet her.
    • Tell him to pen a note to the Archons before sending Tarkis Arri on her merry way off the edge of the Spire (major).

Inventory [ ]

Scholar's Gloves
Scholar's Gloves

Scholar's Robes
Scholar's Robes

Scholar's Gloves
Scholar'due south Gloves

Lantry's Quill
Lantry's Quill

Scholar's Boots
Scholar'southward Boots

[ ]

Icon Name Clarification
By Our Powers Combined.jpg By Our Powers Combined Successfully utilize a philharmonic ability with each Companion in the game.
Inspiring Leader.jpg Inspiring Leader Reach maximum Loyalty with a Companion.
Magnetic Personality.jpg Magnetic Personality Recruit every Companion character in the game.
Tyrant.jpg Tyrant Achieve maximum Fear with a Companion.

References [ ]

  1. 1.0 one.ane Lantry'south contour on the Tyranny blog
  2. Lantry
  3. Lantry
  4. Lantry
  5. Lantry
  6. Lantry
  7. Lantry

Companions

Lantry
Lantry

Sirin
Sirin

Verse
Poetry

Barik
Barik

Eb
Eb

Kills-In-Shadow
Kills-In-Shadow

millerrust1961.blogspot.com

Source: https://tyranny.fandom.com/wiki/Lantry

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